Allegorithmic Substance Designer v4.6.2 build15318
Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.). It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow.
[*][Library] Added PBR utilities nodes (BaseColor/Metallic Validate, Dieletric F0, Metal reflectance)
[*]Crash on exit
[*][UI] Layout is reset on update
[*][Graph] Material link does not work on sbsar inputs
[*][Graph] Deleting a graph while it's opened in a tab make SD crash
[*][3D View] Copy to clipboard grab Back Buffer instead of Front Buffer
[*][Bakers] Vertices with different colors are merged
[*][Bakers] Funky bakes with cage when multi UV sets
[*][Parameters] Sliders are broken for Integer2/3/4 with instanced Sbsar
[*][Parameters] Clamp option does not take specified values into account
[*][Library] "Metal Weathering" has an incorrect default size
[*][Library] "Metal Weathering" does not connect metallic input
[*][License] Trial on Mac says Expired at first launch
[*][License] Activation not working / "check your proxy" message
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