Getting Started in 3D and Animation with George Maestri
Subject: 3D + Animation | Beginner | Feb 16, 2015 | 15m 8s
Take your first step into the 3D animation pipeline. Animator and educator George Maestri reviews the software and processes involved in bringing 3D characters and scenes to life, including modeling, texturing, rigging, animation, and rendering with lights and cameras. He also explores visual effects and compositing. This course is a simple, concise overview that will help new artists and animators understand the full scope of the creative and technical challenges involved in 3D.
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