CGCircuit - Biped Skinning
Tools used: Autodesk Maya | Intermediate | Duration: 209:25 m | 2.11 GB
Mastering these techniques, This course builds on top of the course "Skinning Essential Training" and it applies what we learned. It is very advisable to watch that tutorial first.
Here will take you step by step through the process of skinning a biped character and it will explain the challenges around every body part, like spine, hips, shoulders etc.
The techniques shown here are good for both Game Rigging and Feature Film Rigging, because we will deal with skinning our geometry to the Base Skeleton.
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