CreativeLive: Fine Art vs Fashion with Brooke Shaden andLindsay Adler English | .FLV | h264, yuv420p, 854x480, 30.00 fps(r) | aac, 44100 Hz, stereo | 739 MB Genre: Photography
Join two of photography's brightest creative voices to how to unlock your unique vision - whether you want to focus on honing a fine art or fashion aesthetic. Using the same tools, props, and models, Lindsay and Brooke will walk you through their individual workflow and techniques.
CreativeLive: Brooke Shaden-Creating Impact in a Dull Space English | .FLV | h264, yuv420p, 854x480, 30.00 fps(r) | aac, 44100 Hz, stereo | 692 MB Genre: Photography
Brooke Shaden is the queen of crafting ephemeral photo shoots. In only 90 minutes, using a simple black backdrop and natural window light, Brooke is going to show you a number of different ways to create striking portraits through the use of wardrobe, simple props, and quick Photoshop editing.
CreativeLive: Photo + Video Fusion with Vanessa Joy and Rob Adams English | .WMV | wmv3, yuv420p, 952x536, 700 kb/s, 25.00 fps | wmav2, 44100 Hz | 5.4 GB Genre: eLearning, Photography
Fusion storytelling with photos and video is changing the photo business. In this workshop Vanessa and Rob show you how to stand out from your competition and make more money - using the video capabilities your camera already has! You'll learn how to shoot video, love it, and watch what it does for your wedding or portait photography business.
CreativeLive: Profitable Pricing with Jared Bauman English | .FLV | h264, yuv420p, 854x480, 30.00 fps(r) | aac, 44100 Hz, stereo | 759 MB Genre: E-learning
Pricing your photography is one of the most important tasks in your business, but where do you start? Join Jared Bauman to learn the essential fundamentals of pricing your work, including what to look for and how to build.
The Gnomon Workshop: Maya Viewport 2.0 and Shader FX with Eric Keller Duration 330m Project Files Included MP4
In this lecture, Eric Keller explores the new features and functionality of Maya 2015's Viewport 2.0. Starting with advice on how to optimize your workstation in order to take advantage of the new features, Keller then goes into an in-depth discussion of the special Viewport 2.0 Shader FX and DirectX 11 materials.